Nvidia releases stats that show DLSS and Body Technology are right here to remain – sorry, indignant players

It ought to come as no shock to anybody accustomed to my work that I spend fairly a little bit of my free time looking gaming- and tech-related social media. This contains r/pcmasterrace, a PC gaming neighborhood at present embroiled in a digital civil battle over a extremely divisive subject: AI-powered decision upscaling and frame-gen expertise.

The controversy is basically targeted on Nvidia’s DLSS 4 and Multi Body Technology proper now (apologies to Intel and AMD, however XeSS and FSR are sometimes disregarded of those conversations), with most PC players falling into certainly one of two camps: ‘DLSS is nice’ and ‘DLSS is bullshit’. Nicely, it seems the previous camp is so much larger than the latter, primarily based on new statistics launched by Nvidia.



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